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1. New launcher, old application bundle - in Macintosh [original thread]
Downloaded new EVE Launcher.app, ran it, seems all OK. Question: can I delete the existing EVE Online.app (all 22Gb of it), or is the launcher using the files in here?
- by Debir Achen - at 2016.05.17 13:04:54
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2. Some little ui things in "Kronos" - in Test Server Feedback [original thread]
The other very annoying chat issue occurs when you log-in in an incursion system and have local in a separate window from your other chat panes. The incursion system chat appears first in a tiny little chat box, which resizes the other chat panes ...
- by Debir Achen - at 2014.05.17 14:11:00
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3. No Chairperson for CSM9 - in Jita Park Speakers Corner [original thread]
Frying Doom wrote: Have you looked at those AEC preference sharing documents, I was amazed at how they were set up and trying to get an over all picture of how they are all interconnected was impossible, I mean you can follow what some of the p...
- by Debir Achen - at 2014.05.09 02:07:15
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4. No Chairperson for CSM9 - in Jita Park Speakers Corner [original thread]
(Off topic) Frying Doom wrote: (Australian senate STV) What it boils down to is election transparency and meeting a minimum number of primary votes to be able to get elected. I hope that is a little clearer. It's no so much complaints about ...
- by Debir Achen - at 2014.05.08 04:08:59
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5. No Chairperson for CSM9 - in Jita Park Speakers Corner [original thread]
Mike Azariah wrote: In answer to 'what if some job is missed' well we will cross that bridge when we come to it but I am sure that GǪ I can write some sort of EvE fan fiction that will make my point by analogy. Fixed that for you. ;)
- by Debir Achen - at 2014.05.08 03:42:58
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6. Announcement:EVE Online: Rubicon 1.4 Mac Issues and Feedback Thread - in Macintosh [original thread]
Logged in, grid loaded. Enabled audio. Docked in station. Quit and restarted. Undocked. Redocked. I'd say the fix is in. Thanks
- by Debir Achen - at 2014.05.01 12:15:00
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7. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Overall, I'm liking the "teams" mechanic. I get that players wish "teams" were a PC mechanic, but the game is already full of somewhat random NPC mechanics: rat spawns, loot drops, PI concentration changes, even resource distribution. Having small...
- by Debir Achen - at 2014.05.01 04:21:00
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8. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Have you considered representing the modifier in the other direction? A fully researched BP would be ME -10%; a BPC with a poor ME encryptor would be +100%. Listing a -100% discount is sorta strange. It would be really helpful if the UI itself co...
- by Debir Achen - at 2014.04.29 12:21:00
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9. Announcement:EVE Online: Rubicon 1.4 Mac Issues and Feedback Thread - in Macintosh [original thread]
Behaviour is slightly different: makes a partial attempt to load the UI before hanging for a while and then crashing, rather than crashing immediately. First attempt, audio on: loaded the windows (including populating people in local), overview o...
- by Debir Achen - at 2014.04.29 11:49:00
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10. Announcement:EVE Online: Rubicon 1.4 Mac Issues and Feedback Thread - in Macintosh [original thread]
On undocking (or logging in in space): "Unhandled page fault on read access to 0x0000001d at address 0x743b9d5c. Do you wish to debug it ?" Logged in first time OK. Undocked and got variation of this error. Logged back in, in space. Same error. ...
- by Debir Achen - at 2014.04.28 13:26:00
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11. Sticky:Dev Blog: True Stories GÇô What did you think? - in EVE Information Portal [original thread]
CCP keeps saying "available to download". How exactly does one download them, as opposed to reading on-line in a browser?
- by Debir Achen - at 2014.04.04 11:00:00
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12. So why PvP again? - in Player Features and Ideas Discussion [original thread]
Inspired by this thread: https://forums.eveonline.com/default.aspx?g=posts&t=331782 (summary - with the new discovery scanner, ganking site runners became harder, and the proposed change will instead allow potential attackers to remain undet...
- by Debir Achen - at 2014.03.28 00:42:00
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13. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
I'm not really sure I see the point behind scrap metal processing any more. Previously, scrap metal processing 1 made sense if you wanted to be a purist. Refining V + Refining Efficiency V + 50% station + perfect standings landed just short of 10...
- by Debir Achen - at 2014.03.21 06:47:00
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14. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Fix incursion chat panel bug Keywords: ui, chat Note: If you log in while in an incursion system, your chat window layout gets messed up Steps to reproduce: - separate "local" into separate window from all other chat panels - log out ...
- by Debir Achen - at 2014.02.27 07:11:00
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15. Sticky:[Rubicon 1.3] T1 Frigate and Cruiser Balance Pass - in Player Features and Ideas Discussion [original thread]
Markku Laaksonen wrote: Can someone explain the Amarr Mass/Speed thing in a way that a child could understand it? Or maybe a really dumb guy? Like me? Speed under prop mod = base speed * (1 + boost * thrust / (ship mass + prop mass)) So, at z...
- by Debir Achen - at 2014.02.27 03:57:00
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16. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Wherever there is a "view market details" menu option, also include a "find in assets" option that pops up the asset search results rather than the market.
- by Debir Achen - at 2014.02.04 00:57:00
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17. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
Thought: what if the MJU (and MJD) disabled the warp drive for 5 seconds (or 10 seconds - rank 3 skill :) ) after jumping? I see the MJD being used often as a quick escape-and-align mechanism, and having the short cooldown would allow chasing ship...
- by Debir Achen - at 2014.01.28 10:34:00
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18. Some little things in Rubicon 1.1 - in Test Server Feedback [original thread]
I know I've asked for this before, but adding "find in assets" to most places where there is "view in market" would be wonderful.
- by Debir Achen - at 2014.01.13 12:33:00
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19. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
Stalence wrote: I for one would love to deploy the Mobile Scan Inhibitor inside and outside Faction Warfare plexs. Would be interesting to see fleets on both sides of the acceleration gate mask their compositions and numbers before engagements....
- by Debir Achen - at 2014.01.09 07:14:00
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20. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
What happens if someone deploys a drag bubble inside the D-Scan inhibitor? Will it drag people warping to the inhibitor into the bubble? If so, it seems the only way to get "eyes on grid" without ending up inside the bubble and whatever camp is se...
- by Debir Achen - at 2014.01.07 13:10:00
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